Hydrophobia features fully dynamic and free-flowing water As a result, the two other episodes were not made and the game was left on a cliffhanger. The game was supposed to be released in three episodes, but due to the poor reception the first episode gained, the company struggled and was placed in administration. The developers released an update on Decemaddressing the complaints from feedback and reviews. Reviewers generally praised the game's dynamic water system, but felt the game was too short and repetitive. Reviews have been polarized, ranging from a 20% approval to 90%. Hydrophobia was met with a mixed reception, with an aggregate score of 59/100 on Metacritic and 61.43% at GameRankings. The levels in the game were designed using InfiniteWorlds a game creation system which uses bespoke procedural technology to significantly reduce file sizes, decreasing the overall file size of the game. The game's engine, HydroEngine, provides realistic fluid dynamics technology for flowing water, allowing it to interact with the surroundings. The PlayStation 3 version was released on Novemin North America and Novemin Europe. The PC version was released on May 9, 2011. The game was released for Xbox Live Arcade on September 29, 2010, as part of Xbox Live's Games Feast promotion, marking the first of three episodes. Hydrophobia is an action adventure video game developed and published by Dark Energy Digital for Microsoft Windows, the PlayStation 3 and by Microsoft Studios for Xbox Live Arcade.
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